﻿using System;
using _5E.Infrastructure.UnitOfWork;
using _5E.NHibernateRepository.Repository;
using Melee.Models.Entity;
using Melee.Models.Repository;

namespace Melee.Repository
{
    public class PlayerRepository : RepositoryBase<Player, Guid>, IPlayerRepository
    {
        public PlayerRepository(IUnitOfWork uow) : base(uow) { }
    }
}
